Description
This expansion requires the base game to be played!
Whose land are we on?
This expansion contains the following new cards:
- King Sweyn Forkbeard
- Trapmaker
- Spike Trap
- Fire Trap
- Smoke Trap
The Vikings are taking on more and more kingdoms, and it is not an easy feat to ambush them because they are always careful and they lay traps to stop the Anglo-Saxons.
With this expansion, the Vikings can lay traps on the Anglo-Saxon player’s side of the battlefield. With these traps, the Vikings can break the momentum of the Anglo-Saxons’ attack, or threaten them and cross their plans. Of course, sometimes just the pretense of a trap is enough to frighten the enemy.
Runes of Mayhem was successfully funded on Kickstarter with the help of 410 backers. Thank you very much!
Game Mechanism: The Viking player once per turn for gold may place one trap card chosen by him face down to an empty spot on the Anglo-Saxon player’s side of the battlefield. If an Anglo-Saxon unit is placed or moves on a trap, the player reveals the trap card and it may damage the unit depending on the strength of the trap, or if it is only a bait, the Viking player gets the gold back.
Deceive your opponents, and control their actions, so they will move whenever and however you want to.
Print and Play (PnP) is a great way to play a game for just a few bucks.
Print the game at home or at a business offering printing services, cut it and go on the raid with us!
See Print and Play on Boardgamegeek